package com.idealighter.game.dictionary.domain;

public class ErrentexaporkerRoomDomain {

  // 房间id
  private int id;
  // 房间名称
  private String name;
  // 房间类型(errenniuniu_room_type)
  private int type;
  // 房间最大人数
  private int maxNum;
  // 空闲状态人数
  private int free;
  // 普通状态人数
  private int general;
  // 拥挤状态人数
  private int crowded;
  // 进入下限
  private int lower;
  // 进入上限
  private int upper;
  // 普通玩家进入人数百分比
  private int ordinarPeople;
  // 金币与筹码比例（金币）
  private int proportionGold;
  // 金币与筹码比例（筹码）
  private int proportionChips;
  // 桌子数
  private int table;
  // 每桌椅子数
  private int chair;
  // 单局上限（筹码）暂时没用
  private int top;
  // 默认最低（筹码）
  private int minOne;
  // 默认最高（筹码）
  private int maxOne;
  // 台费(进桌扣一次)
  private int afee;
  // 进入类型（0点击入座，1自动分配）
  private int inType;
  // 客户端展示的属性列信息
  private String displays;
  // 客户端展示的属性列信息占位符
  private String placeHolder;
  // 状态(0:关闭,1:开启)
  private byte isActive;
  // 创建时间
  private java.util.Date timeCreate;
  // 开启时间
  private java.util.Date timeOpen;

  public int getId() {
    return id;
  }

  public void setId(int id) {
    this.id = id;
  }

  public String getName() {
    return name;
  }

  public void setName(String name) {
    this.name = name;
  }

  public int getType() {
    return type;
  }

  public void setType(int type) {
    this.type = type;
  }

  public int getMaxNum() {
    return maxNum;
  }

  public void setMaxNum(int maxNum) {
    this.maxNum = maxNum;
  }

  public int getFree() {
    return free;
  }

  public void setFree(int free) {
    this.free = free;
  }

  public int getGeneral() {
    return general;
  }

  public void setGeneral(int general) {
    this.general = general;
  }

  public int getCrowded() {
    return crowded;
  }

  public void setCrowded(int crowded) {
    this.crowded = crowded;
  }

  public int getLower() {
    return lower;
  }

  public void setLower(int lower) {
    this.lower = lower;
  }

  public int getUpper() {
    return upper;
  }

  public void setUpper(int upper) {
    this.upper = upper;
  }

  public int getOrdinarPeople() {
    return ordinarPeople;
  }

  public void setOrdinarPeople(int ordinarPeople) {
    this.ordinarPeople = ordinarPeople;
  }

  public int getProportionGold() {
    return proportionGold;
  }

  public void setProportionGold(int proportionGold) {
    this.proportionGold = proportionGold;
  }

  public int getProportionChips() {
    return proportionChips;
  }

  public void setProportionChips(int proportionChips) {
    this.proportionChips = proportionChips;
  }

  public int getTable() {
    return table;
  }

  public void setTable(int table) {
    this.table = table;
  }

  public int getChair() {
    return chair;
  }

  public void setChair(int chair) {
    this.chair = chair;
  }

  public int getTop() {
    return top;
  }

  public void setTop(int top) {
    this.top = top;
  }

  public int getMinOne() {
    return minOne;
  }

  public void setMinOne(int minOne) {
    this.minOne = minOne;
  }

  public int getMaxOne() {
    return maxOne;
  }

  public void setMaxOne(int maxOne) {
    this.maxOne = maxOne;
  }

  public int getAfee() {
    return afee;
  }

  public void setAfee(int afee) {
    this.afee = afee;
  }

  public int getInType() {
    return inType;
  }

  public void setInType(int inType) {
    this.inType = inType;
  }

  public String getDisplays() {
    return displays;
  }

  public void setDisplays(String displays) {
    this.displays = displays;
  }

  public String getPlaceHolder() {
    return placeHolder;
  }

  public void setPlaceHolder(String placeHolder) {
    this.placeHolder = placeHolder;
  }

  public byte getIsActive() {
    return isActive;
  }

  public void setIsActive(byte isActive) {
    this.isActive = isActive;
  }

  public java.util.Date getTimeCreate() {
    return timeCreate;
  }

  public void setTimeCreate(java.util.Date timeCreate) {
    this.timeCreate = timeCreate;
  }

  public java.util.Date getTimeOpen() {
    return timeOpen;
  }

  public void setTimeOpen(java.util.Date timeOpen) {
    this.timeOpen = timeOpen;
  }

}
